3D rotate for RenderScript - rsMatrixRotate()
Refer to the RenderScript.rs in the example “Perform transform of Translate and Rotate on RenderScript”, the rsMatrixRotate() function define the rotation.
void rsMatrixRotate(rs_matrix4×4 *m, float rot, float x, float y, float z)
Modify RenderScript.rs of last exercise “Draw circle in Android RenderScript”.
//declare RendorScript Version
#pragma version(1)
//declare package
#pragma rs java_package_name(com.exercise.AndroidRenderScript);
//include graphics library
#include “rs_graphics.rsh”
rs_mesh my_rs_mesh;
float …
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